- 214
- 3 317 291
Nick Senske
United States
Приєднався 26 вер 2008
This channel contains tutorials for my courses at Iowas State University and UNC Charlotte's Architecture programs: Design Communications, Digital Fundamentals, Computational Methods, and Second Year Architecture Studio (ARCH2102)
ARCH 231 - Sun Study Documentation in Rhino and Grasshopper (Part 1)
This video describes the process for organizing your file in Rhino to produce a range of sun studies (e.g. shadow + sunlight) over various times of day and throughout the year. We use a Grasshopper script that generates sunlight angle and automatically updates the Rhino sun system. The link is here: drive.google.com/file/d/1FcMp0Vm2_cOxiK5qNWfS003d4evo5nvG/view?usp=sharing
Переглядів: 3 834
Відео
ARCH 231 - Sun Study Documentation in Rhino and Grasshopper (Part 2)
Переглядів 1 тис.3 роки тому
In this follow-up video, I create a layout in Illustrator for the Rhino Grasshopper sun studies so they can be compared equally.
ARCH 231 | Topology and Distribution with Grasshopper
Переглядів 3 тис.3 роки тому
This video examines some architectural precedents through Grasshopper to demonstrate how they can be deconstructed into simple elements (points, curves, surfaces) and used to distribute parametric geometry. See the timestamps below for specific tutorials. 4:45 - Lines and Curve concepts 13:40 - Grasshopper Points into Lines and Curves (start of bridge example) 21:58 - Mirror geometry 24:15 - Cu...
ARCH 231 | Transforms and Repetition with Grasshopper (Part 2 - Rotate and Scale)
Переглядів 4,2 тис.3 роки тому
In this tutorial, I focus on the Rotate and Scale transformations in Grasshopper, as well as the distribution of geometry and transformations across grids. 1:22 - Review with Series / Range with concentric circles 4:30 - Rotate (ellipse example) 8:53 - Working with Grids (placing objects with points) 15:10 - Data matching with List Length; Flatten and Graft 21:40 - Referencing a Rhino object (c...
ARCH 231 | Transforms and Repetition with Grasshopper (Part 1)
Переглядів 2,2 тис.3 роки тому
This is a live lecture and tutorial. The topic of the lesson is geometric transformations (move, rotate, and scale) and repetition (along with pattern and rhythm). I discuss these ideas in the context of art, design, and architecture and then demonstrate them with tutorials in Grasshopper. Specifically, I cover the Move, Rotate, and Scale components and how to adjust their inputs with number li...
ARCH 231 - Grasshopper Numbers and Variables
Переглядів 4 тис.3 роки тому
This Grasshopper lecture / tutorial is an overview of parametric concepts including variables, dependencies, and constants. I also cover the usefulness of naming variables in systems and various methods for controlling and visualizing inputs and outputs.
ARCH 231 - 3d Diagramming Troubleshooting: mesh fixes, arrows, and text
Переглядів 1,8 тис.3 роки тому
This tutorial is a supplemental to the previous 3d diagramming video. I discuss how to correct problems that result in no lines, too many lines, or unclean lines, such as: translating meshes to surfaces, cleaning faces, etc. I also briefly demonstrate how to create 3d arrows and text in Rhino that align with your paraline views. (starts at 27:40)
ARCH 231 - 3D Architectural Diagrams with Rhino and Photoshop
Переглядів 7 тис.4 роки тому
This video tutorial explains how to quickly create a range of architectural diagrams using a combination of Rhino, Photoshop, and Illustrator. See the links below to jump to specific techniques. Part 1 - 00:00 Introduction: 3D diagramming styles with rendered layers Part 2 - 11:13 Base layers: linework and object self-shading Part 3 - 35:37 Shadows and masks: hard shadows and coloring objects P...
Miro for Project-Based Learning - ISU CELT Presentation 1.29.21
Переглядів 6684 роки тому
This is a brief presentation of how my students and I used the Miro virtual whiteboard platform to facilitate Project-Based Learning in the fall semester of 2020 in the Department of Architecture at Iowa State University. A sincere "thank you" to Prof. Rob Whitehead and ISU's Center for Excellence in Teaching and Learning (CELT) for the opportunity to share my experience. Here is the link to th...
ARCH 230 | Creating 2D Autocad section drawings from a 3D Rhino model
Переглядів 9 тис.4 роки тому
This video describes the process of cutting a section from Rhino, exporting it to Autocad, and making it part of an existing set of line drawings with weights, poche, labels, etc.
ARCH 230 - Introduction to Orthographic Elevations
Переглядів 2 тис.4 роки тому
This lecture gives basic overview of the principles of orthographic elevations in architectural representation. The images and drawings are from Francis D.K. Ching's book Design Drawing: www.wiley.com/en-us/Design Drawing, 3rd Edition-p-9781119508595
ARCH 230 - PDF Booklet Layout with Photoshop and InDesign
Переглядів 1,6 тис.4 роки тому
Part 1 (0:00) | Part 2 (14:17) - This video describes how to make a simple PDF booklet using InDesign. I also cover the basic functions of Photoshop and how to rescale and crop images before placing them into the InDesign layout.
ARCH 230 - How to Upload Images to Miro for Virtual Pin-ups
Переглядів 6 тис.4 роки тому
This video introduces the basic navigation controls for Miro and how to upload and resize images to fit a predefined grid. We will use this system for online pin-ups this semester.
Unity AR - Cylinder Detection with Image Recognition: Virtual Toilet Paper Roll
Переглядів 1,3 тис.4 роки тому
In this video, I demonstrate how to use image recognition to place a virtual toilet paper roll onto an empty tube.
Unity AR - Detecting a Utility Pole with Image Recognition
Переглядів 3,2 тис.4 роки тому
This video demonstrates how to place an occluded object on a standard utility pole or other vertical form. I use a simple image recognition script to place a helix around an existing wooden utility pole.
Unity AR - Creating a Virtual Skydome and Changing View with a Swipe
Переглядів 1,5 тис.4 роки тому
Unity AR - Creating a Virtual Skydome and Changing View with a Swipe
Unity AR - Create a Virtual Window and Change Views with Swipe Gesture
Переглядів 2,1 тис.4 роки тому
Unity AR - Create a Virtual Window and Change Views with Swipe Gesture
Unity AR - Place Random Objects on Floor Plane
Переглядів 9 тис.4 роки тому
Unity AR - Place Random Objects on Floor Plane
Unity AR - FBX: How to Export Complex Objects with Multiple Materials from 3dsMax
Переглядів 6 тис.4 роки тому
Unity AR - FBX: How to Export Complex Objects with Multiple Materials from 3dsMax
Unity AR - Play a Sound When You Place an Object on a Plane
Переглядів 2,9 тис.4 роки тому
Unity AR - Play a Sound When You Place an Object on a Plane
Unity AR - Add a Looping Background Sound / Music
Переглядів 9 тис.4 роки тому
Unity AR - Add a Looping Background Sound / Music
Unity AR - Create and Import Morpher Animations from 3dsMax
Переглядів 4,9 тис.4 роки тому
Unity AR - Create and Import Morpher Animations from 3dsMax
Unity AR - Portal Effect with Virtual Frame Placement
Переглядів 9 тис.4 роки тому
Unity AR - Portal Effect with Virtual Frame Placement
Unity AR - Place Objects with a Virtual Frame / Outline (Horizontal)
Переглядів 2,5 тис.4 роки тому
Unity AR - Place Objects with a Virtual Frame / Outline (Horizontal)
Unity AR - Placing an object / 3D model on a horizontal plane
Переглядів 10 тис.4 роки тому
Unity AR - Placing an object / 3D model on a horizontal plane
Unity AR - Augmented Reality Panorama within a Sphere (Part 2 of 3)
Переглядів 4,3 тис.4 роки тому
Unity AR - Augmented Reality Panorama within a Sphere (Part 2 of 3)
Unity AR - creating occlusion effects with imported 3dsMax models
Переглядів 3264 роки тому
Unity AR - creating occlusion effects with imported 3dsMax models
Unity AR - How to import 3dxMax models and animations into Unity
Переглядів 9 тис.4 роки тому
Unity AR - How to import 3dxMax models and animations into Unity
Unity AR - Add Human Occlusion / Hand Occlusion to a scene
Переглядів 3,6 тис.4 роки тому
Unity AR - Add Human Occlusion / Hand Occlusion to a scene
Unity AR Tutorial - Importing Modifier / WSM / Space Warp animations from 3ds Max
Переглядів 3,2 тис.4 роки тому
Unity AR Tutorial - Importing Modifier / WSM / Space Warp animations from 3ds Max
you're amazing thank you!!!
can you do a worms eye axonometric please
I still come back to all your lectures. Hi from Sydney, Australia.
Thank you a lot. I really liked the way you explained every step and component :)
a lot easier than i thought it would be thank you!
Had been f@#$% around trying to get a plug in to work for like two hours and this trick finally did it for me. Cheers!
Thanks nick
What you do when it's got multiple materials and textures? I.e. importing a car from a store?
Hey thanks for sharing! you helped me a lot XD
Can you link Part 1 and 3? I just searched for them but can't find them.
hii, how do you get back from this to the original perspective like you had a te beginning if I didn't set the view?
Is IT possible to use number sliders for points instead?
nice one Realy Helpful😇😇😇👍👍👍👍👍 Thanks
Hi how do you remove the clipping planes?
Thank you.
many thanks
this tutorial was exactly what I needed. thanks!
Slope of this ?
Thank you so much:)
goated video
"No, sketchup is terrible".... Looooved it with my soul
This was really helpful ty!
is there any update on the GitHub repository?
I know it is an old video but would like to ask how to make the numbering of neighbouring panels? I tried that a lot, and could not accomplish the goal. How would you do this?
Thanks for this! Super thorough and helpful. Although I was hoping there would be a way to automatically batch export all those views with the power of Grasshopper 😁 (I'm new to Grasshopper)
he did say that you can, just not worth the time to go into it.
! _Select _Pause _SetActiveViewport Top _Rotate 0 45 _SetActiveViewport Right _Shear w0 w0,0,1 -45 _SetActiveViewport Top _Zoom _All _Extents.
Hello Great tutorial thank you. I'd love to know now how do you go back on your normal angle after having changing the angle...? Thank you kindly.
ctrl z ctrl z ctrl z!
Amazing Nick! Thank you so much!
Thank you, excellent explanation
Thank you its a great series of Video for learning the grasshopper :)
Thanks a lot Nick!
Hello Nick, Just wonder do you have AUTOCAD files of this video? Thanks in advance:)
this saved me SO much time and frustration, thank you!!!!
How to add vertex in each corner of a box to edit it in a solid way? not in smooth way to give it a curved round
Any way to download this? or a tutorial that starts from the beginning?
You are the third instructive video I tried for Rhino and the first that makes any sense. Thanks.
These tutorials along with ua-cam.com/video/JAkNhznsr54/v-deo.html helped me a lot thank you!
thanks, straight to the point
I want to get admission in your university....plz guide me....
Splendid video!
What if we're talking two or more planets, each with different spin and orbital speeds. How would you export them? what extra adjustments need to be implemented in Unity to continuously loop them at those speeds?
lovely..thanks for video. i am planing my soalr panel spacing and this video helps
Learned a lot
nice modeling could we have the link for that software
Mind blown bro
You are a terrible teacher. Did you even have a lesson plan when you did this?
Then how can I transform it to surface ? great video !
In Grasshopper, you can loft the contours together to create a surface. It would be the Scale step before the Pipe command. To get a similar texture, you could try making the pipe radius larger and Booleaning everything together into a solid, although, that doesn't usually work very well. If you are not worried about a solid, you could sweep an open or closed curve over all of the contours to get a surface. Good luck!
@@nsenske Oh thanks for your answer . That helps me a lot . Is there a grasshopper wiki or something like that ?
@@cleisonarmandomanriqueagui9176 There is! Check out: wiki.bk.tudelft.nl/toi-pedia/Grasshopper
@@nsenske ohh its marvelous . Thks
some of the objects are misplaced when i export 3ds max fbx file to unity. any solution?
hello Nick Thankyou for your tutorial, I was wondering , if you have a closed nurb curve is it possible to select a vertice and change its degree of curvature leaving the others without change. hoping for some advice.. cheers
Before I watch the whole video, does this teach me how to insert a column if my span between 2 walls is larger than 10 meters? because that is what I need to model. Would really apreciate that!